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Tag: Pow2

April Development Update

April Development Update

From the Gulden Development Team: PoW²/SegSig Today we will be releasing the final test builds to our testing group. This build is the complete package with only bug hunting and potential UI changes left to do. Sonic Sonic which will also be included in the 2.0 release has development and testing concluded. The results have been impressive with the average sync time dropping by +-65% on all setups compared to the current version. We also picked up an issue with…

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Development Update

Development Update

From the Gulden Development Team: February Development Update A quick thanks to all community members who are patiently waiting for the 2.0 release, we know the wait is difficult but it will be worth it. Gulden 2.0 Testing on Gulden 2.0 continues, with both SegSig and PoW² looking pretty stable and solid. January revealed some performance issues in the underlying codebase that are not directly related to PoW² but have been made more obvious by it; One specific example being…

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January Development Update

January Development Update

From the Gulden Development Team: Gulden 2.0: The Gulden 2.0 release is still being tested with bugs being fixed and retested until we are 100% confident each one can be written off the list. This process is time consuming but worth the peace of mind that when 2.0 is ready for release, your Gulden will be safe and secure with all functions working as intended across all platforms. Android and iOS: Both mobile platforms are being worked on by our…

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